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Clothes Generator

how does it work in houdini?

1.Mesh Setup

Batch-imported UVed cloth meshes and auto-aligned them to a standard string. Pinned positions set using masked points.

2.Pre-simulation

Simulated three cloth types (left, middle, right) and batch-exported with unique IDs.

3.Placement

Reimported and packed meshes to points. Used bounding box height to detect neighbors along the string.

4.Final Sim

Unpacked and simulated the full string for dynamic dangle motion.

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