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Clothes Generator
how does it work in houdini?
1.Mesh Setup
Batch-imported UVed cloth meshes and auto-aligned them to a standard string. Pinned positions set using masked points.
2.Pre-simulation
Simulated three cloth types (left, middle, right) and batch-exported with unique IDs.
3.Placement
Reimported and packed meshes to points. Used bounding box height to detect neighbors along the string.
4.Final Sim
Unpacked and simulated the full string for dynamic dangle motion.
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