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Environment + Tech

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Ruin

All assets are fully procedural, created in Houdini and integrated into Unreal Engine 5. Scene enhanced with Niagara-powered VFX.

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Scifi Factory

  • 3D Modeling in Maya

  • Mesh Optimization: Reduced vertex count and triangulated geometry for performance.

  • Baking & Texturing: High-poly details baked onto low-poly meshes; textured using PBR workflow.

  • VFX: Niagara smoke system for dynamic visual effects.

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